On the train, a toddler keeps asking why the doors aren't closing yet. His mom rephrases her answer several times, providing explanations that he doesn't seem to understand or accept. Or maybe he just enjoys the series of answers, each one tweaked to be slightly different while remaining reassuringly repetitive at the same time.
For part of the year, they live in a motor home. It's a little over 24 feet long, with a bed tucked in back, a seating area like a small diner booth, and a shelf full of books above the opening to the cab area.
She doesn't know what to do with herself without her phone. She craves the infinite scroll, the fresh supply of images.
Two wolf-like dogs oversee the debate from the sofa. They look mildly interested, and a bit intimidating. Maybe they could be moderators, growling at anyone who goes off-topic.
There needs to be a game in the style of Oregon Trail, only the characters are trying to navigate the phone system of a major corporation with the ultimate goal of speaking to a human being who can provide accurate and complete answers. Along the way, your characters suffer from: disconnected lines, misinformation, long stretches of obnoxious music, rising blood pressure, automated voices that request and fail to process your input, a dozen paths or more and only one leading to competence.
The Ghirardelli squares left on each seat are a lovely touch. Chocolates on chairs, a fantastic way to welcome people to the event.
The toddler has a helmet with spikes on it. In between bursts of smooth gliding, he trips and topples over his scooter. Picks himself up, looks over his shoulder, and glides and trips and topples again. He's like a baby dinosaur learning to walk.